Senate debates

Wednesday, 27 June 2018

Motions

Loot Boxes in Video Games

3:51 pm

Photo of Anthony ChisholmAnthony Chisholm (Queensland, Australian Labor Party) Share this | Hansard source

Labor does not oppose this motion. Labor acknowledges that there is community debate and concern that the loot box feature can normalise spending behaviour in a gaming context and potentially act as a precursor to problem gambling behaviour. Labor notes advice provided on the website of the eSafety Commissioner which states that some online games include loot boxes that a player opens to find what is inside and that can be obtained through Gameplay or bought using in-game currency or real money. Labor notes that research into the impacts on young people of gambling-like elements in games and simulated gambling is in its early stages and that a recent study suggests that for some children playing social casino games leads to an increase in gambling activity while for other children it can reduce interest in real gambling. Finally, Labor acknowledges that this is an area that may benefit from clarification around potential harms, regulatory definitions and regulatory responsibility.

Question agreed to.

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